Croteam has said that the main idea behind the development of Serious Sam 4 is “if it ain’t broke, don’t fix it” so a lot of the gameplay elements from previous Serious Sam games shine into this one. Serious Sam 4 is set across 3 different countries, and you’ll play a total of 16 levels across them (including the 2-minute prologue). There’s something… cathartic about mowing through enemies with ease As you can imagine, this game is chock full of timed one-liners (though these one-liners and the rest of the comedy is pretty cringey) and lots, and lots, of blood and gore. The last fighting resistance is the Earth Defence Force, which is led by the one and only Sam “Serious” Stone and his… err… unique squad of commandos. Humanity is currently under siege by hordes and hordes of aliens, all of which are operating under the thumb of Mental - the iconic and returning villain across the Serious Sam series. But, of course, like with every Serious Sam game the gameplay is what shines. In fact, it’s pretty average, so don’t expect that you’ll be tied to this game solely for its story. I will put it out there now Serious Sam 4’s story isn’t very good. Now, Croteam has returned in full force and brought Serious Sam 4 with them. Serious Sam 3: BFE was moderately well-received ( 72% on Metacritic), and since then there’s been numerous spin-off titles like Serious Sam: The Greek Encounter and Serious Sam VR: The Last Hope. It’s crazy to think the last time we had a new main series Serious Sam game was almost 10 years ago.
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